At Piccolo Studio we are hiring experienced Game Developers to help us build our new IP.
We look for people with that special something and some degree of experience. If you want to move to Barcelona to work at our offices, look no further and send us your portfolio!
Exceptional profiles may be eligible for remote work.
Job vacancies:
3D Environment Artist · Level Designer · Animator · Programmer · Technical Artist
3D Environment Artist
We value artistic vision, technical know-how, previous experience, teamwork skills and lots of passion.
We look for talented 3d Environment Artist / Modeler looking for highly creative projects.
Minimum requirements
Responsibilities
Send your CV to join@piccolo-studio.com with the reference: 3D ARTIST.
* Exceptional profiles may be eligible for remote work.
Level Designer
We look for people able to blend game design with artistic vision and creativity to craft complex, creative levels out of very basic ideas. We require previous experience, teamwork skills and lots of passion.
Minimum requirements
Responsibilities
Send your CV to join@piccolo-studio.com with the reference: LEVEL DESIGNER.
* Exceptional profiles may be eligible for remote work.
Animator
We look for animators that can flawlessly animate both human and animal characters both for gameplay and cinematics.
Rigging and cinematic camera work skills are a big plus!
Minimum requirements
Responsibilities
Send your CV to join@piccolo-studio.com with the reference: ANIMATOR.
* Exceptional profiles may be eligible for remote work.
Programmer
We are an idea-first company and for us programmers are creatives too: they are the bridge between ideas and technology, and make the impossible possible. You will be speaking to people as much as you speak to the machine.
Minimum requirements
Responsibilities
Send your CV to join@piccolo-studio.com with the reference: PROGRAMMER.
* Exceptional profiles may be eligible for remote work.
Technical Artist
We are an idea-first company and Technical Artists are key into making them real, be it through complex shader work, the development of tools or advanced visual tricks.
You’re that kind of person that suddenly needs to recreate the look of a fluid fog system? You love to analyze and replicate how a character leaves a realistic trail in the snow? How to make trees grow in a spectacular way? At Piccolo you’ll spend your time creating magic.
Minimum requirements
Responsibilities
Send your CV to join@piccolo-studio.com with the reference: TECHNICAL ARTIST.
* Exceptional profiles may be eligible for remote work.